Hello and welcome to my portfolio website! I am Boon Cheong, a graphic designer based in Singapore, and here you will find the work I've created during my school semesters. I found the workshops provided to be incredibly helpful and the results I produced were fantastic. Some of the projects were done in collaboration with my groupmates, while others were completed individually, utilizing a variety of techniques and materials.
Over the semester I participated in 4 different workshops covering topics such as Creative Coding, Projection Mapping, Making, and Physical Computing. Here you will find some of the process documentation and deliverables that were created in small teams of up to 3 people or individually.
Coding is a workshop by Andreas Schlegel that looks at the creative application of code in the design process. The aim of the project was to investigate and document various experiences with nature. This information was then used as a basis or source of data to re-imagine how these encounters could take on different forms and shapes. When we think of nature, we often picture natural landscapes, flora, and fauna. However, nature can encompass much more than just these physical aspects. For instance, the nature of human desires relates to the innate tendencies that motivate human behavior, such as the desire for power, wealth, or love. The nature of sound refers to the characteristics of sound waves, such as frequency, amplitude, and duration. And the nature of motion refers to the principles that govern movement, such as velocity, acceleration, and inertia.
For my groupmates and I, we decided to look into the sound of water as the topic. Due to how hard the nature of water would be able to captured, we decided to fabricate the sounds using different methods. Subsequently, we used an audio graph generator online before making modifications to the audio waves and making it into our own pattern designs in Illustrator. Lastly, we manage to get the patterns drawn with the Axidraw machine, it really showed how precise the machine was capable of and it definitely opened up possibilities of using different drawing mediums with the machine to create a new kind of art.
Tools used: Adobe Illustrator, InkScape, AxiDraw
In this workshop conducted by Dhiya, we are to look into the cosmic dust and using the concept to recreate our own version of it. We are required to use our hands on skill to produce the physical form of our cosmic dust with paper. From the researched I've gathered, the cosmic dust and also referred as the micro meteorites, which could be found almost anywhere. The new textures of the micro meteorites and shapes depend on the speed, angle, and rotation of their travel.
For this project, what I will be looking into will be a personalised shape that is formed from the data of our body and location we are at. As we know that cosmic dust can derive based on the different levels of oxygen and other factors which define its form. Similar to its concept, every human is different like how it is for every cosmic dust. For the data used, it will mainly consist of our age, height, weight, body fats, muscle mass, country and current body temperature.
Tools used: P5js, Blender, Adobe Illustrator, Adobe Photoshop
Screens, a projection mapping workshop with Jo Ho. We were given the brief to create a projection on the theme of parallel world. Often or not, we do relate the parallel world as something fictional which does not exist in reality. Given the choice to use p5js or even aftereffects, we were to generate graphic visuals and create a projection for different purposes.
Our group of three collaborated to brainstorm ideas, and we came up with a plan to create a visual illusion on the surface of three cubes. I developed several sketches after taking inspiration from Amon Tobin's performance, where he utilized cubes in his projection. The theme of our project is "ISOLATION," and we decided to use a monotone color palette to convey the futuristic/fantasy/parallel world setting. The isolation theme portrays a world where robots or AI have taken over, and everything is dreary and uneventful. However, we wanted to convey hope in this isolated world by showing a heart beating like that of a human, giving us a glimpse of humanity amidst the robotic takeover.
Tools used: P5js, Adobe Aftereffects and Projector
Play is a workshop by Jake Tan Zi Jie which looks at physical computing to interface between physical and digital spaces. The introduction to making physical objects move using code was definitely an eye-opener. Having only the knowledge from Design & Technology in the Secondary school made me realise how much more it can be explored other than just the traditional way of connecting wires & circuit boards to operate stuff. After being introduced to the different capabilities of Arduino, it was rather easy to comprehend and the hard part was to think creatively on how the different outputs/inputs can be used.
Having paired up with Shawn, we took a bit of time to ideate on how we could creatively make use of the capabilities with the Arduino set provided to us. We then decided on the idea of a weather mood lifter. The idea was to detect the brightness of the day. If it's dark, the screen would show it's raining & when it’s sunny it would show a sun-like visual forming. What we wanted was a contrast to how weather is often related to mood, therefore when it's raining, it shows visuals that are colourful and on the other hand, when it’s sunny, it will display a more cooling visual.
Tools used: P5js, Arduino, Paper
“Simplicity, carried to an extreme, becomes elegance.”
by Jon Franklin
What have I learned over the course of this semester? Personally, I think that I've learned to apply the coding knowledge and concepts that allow us to create some really interesting visuals. It also taught me how to percieve coding from a different perspective compared to someone who just uses a software/ application which has all the coding done out for us to use.
Some of my most interesting findings this semester are? The most interesting finding was that how I could use the Axidraw machine to create really interesting patterns with precision. There could be many ways to use the machine such as changing the medium that is drawing and giving a different kind of effect when drawn.
What are some of my achievements? I thinkfor my biggest achievements would be the crafting of the cosmic dust, as the concept was to use datas and translating it into an 3D object. Sourcing out for the suitable paper for paper crafting was also part of learning process in which it helped me to have better understanding with materials and the importance of it.